Offers walkthrough and game help by Mike Marcelais. Includes region maps. 1 I celebrate myself, and sing myself, And what I assume you shall assume, For every atom belonging to me as good belongs to you. I loafe and invite my soul. Search torrents on dozens of torrent sites and torrent trackers. Unblock torrent sites by proxy. PirateBay proxies, RARBG unblocked and more torrent proxies. The Protocols For Goys - Yesterday AND Today. History Articles, Jewish Agenda Articles, ObamaNation Articles, Protocols Of The Elders Of Zion Fulfilled, Jews Murdered. General Feats – d. PFSRDGeneral Feats are summarized on the table below. Note that the prerequisites and benefits of the feats on this table are abbreviated for ease of reference. See the feats description for full details. The following format is used for all feat descriptions. Feat Name: The feat’s name. Category/Type: Some feats fit into more than one category, such as Teamwork or Channeling feats. While Teamwork feats are an official “category”, “Channeling” is not. Channeling feats are those which require the Channel Energy feat or class feature as a prerequisite. This category (or subcategory) is created by d. Prerequisite: A minimum ability score, another feat or feats, a minimum base attack bonus, a minimum number of ranks in one or more skills, or anything else required in order to take the feat. Jordan's blog archive of the content from his old site (2008-2013). For anyone who has been awake for the last 20 years, Obama did not legalize homosexuality and gay marriage. It was the Supreme Court, most of them being appointed by. The Jews Behind Obama’s Health Care Scheme. How The Jews Took The White House, George Soros Articles, America In Decline Articles, ObamaNation Articles. This entry is absent if a feat has no prerequisite. A feat may have more than one prerequisite. Benefit: What the feat enables the character (“you” in the feat description) to do. Temple Of Elemental Evil Gog Download Failed In FirefoxIf a character has the same feat more than once, its benefits do not stack unless indicated otherwise in the description. Normal: What a character who does not have this feat is limited to or restricted from doing. If not having the feat causes no particular drawback, this entry is absent. Special: Additional unusual facts about the feat. I'd start by going on about how I've been working at Paizo since November 2. I would have been 2. Dragon Magazine #3. After that would be the scary but exciting times—starting Pathfinder Adventure Path, disguising a game as a textbook, long lines, yada yada. Things got wild after that. But there's not really time for all of that. I've learned a lot in my time at Paizo, but two oft- stated truths have proven out again and again: one, never piss off your editor; two, I work with a bunch of jackals. About this time tomorrow, there's going to be another blog right here. At that time, a bunch of folks who've had to look at me everyday—some for well over a decade—are going to have their opportunity to say their bon voyages. And they're going to thoroughly roast me. I didn't get here being stupid. I've been documenting, hoarding, recording, and preparing for this moment for most of my adult life. And I know that if you're going to get into a blog fight, fire first. To that end, here are the secrets. Adam Daigle: Adam knows the time and place for everything—for getting things done, for getting a drink, for getting your abdomen severed from your thorax, and for not backing up claims that you're a bad- @#% cook. Most folks don't know that Adam is responsible for more issues of Dragon Magazine releasing on time than some people who worked on that magazine's staff. More than once something went down on a Friday and by Monday morning Adam just had it handled. He definitely knows the curse of becoming an editor's go- to guy. I have boundless respect for Adam's unique blend of solid writing and creepy swamp witchery and look forward to his next big thing, be it a mega- adventure, restaurant chain, or the burgeoning fiction career he's no good at hiding! Adam Vick & Emily Crowell: Adam and Emily might be two of the only truly sane souls at Paizo—stark comparisons against the rest of the company's wards. They both do fantastic work, but they're also the second generation of an experiment into how long it takes for normal designers to be infected with RPG gibberish. She wears a ring of mind shielding, but she's quick to say she just likes the look. Early on in our working arrangement I asked that, when the time comes, she make my end quiet and quick. She couldn't make any promises. I respect that. I'd say to watch out for Amanda, but it will be far less stressful to just let the inevitable come. Chris Lambertz: Chris cultivates the best stuffed critter shelf at Paizo. Her miniature army helps her fend off the endless press of tiny typhoons that endlessly wash across her desk. Her hordes also defend dual hidden fonts, one of boundless pragmatism and the other of boundless optimism. She uses these to look forward to better things even as she wrangles the calamity du jour. You might not know Chris, but she believes in you, the great person you are, and the better person you can be. If you ever receive moderation from her, count yourself lucky.. He has several weighty tomes under his belt—go buy them. Whether it's editing a massive mess of a document or working on his next literary behemoth, Chris proves the results of building your house one brick at a time. How such a reliable, determined professional wound up editing our nerd- books has always slightly baffled me, but much of Paizo's editorial quality and consistency stems directly from his red pen. Cosmo Eisele: Cosmo deserves less blame than he accepts.. That's probably just part of being legitimately one of the nicest chaps at Paizo. He's traveling the world much more these days, so if you get the chance to meet up with him, buy him a drink—he gets more sass than he deserves. Crystal Frasier: I don't really believe in talent. There's failure, there's determination, there's improvement, there's even inborn advantage, but there aren't really magical gifts. And I refuse to factor Crystal Frasier into that algebra. You could say she's a double threat, or a triple threat, but then you keep counting and once you get to calling people septuple or octuple threats you start sounding silly. Crystal's a great writer, an incredible artist, a skilled graphic designer, a killer cartographer, an adept editor, a riveting storyteller, a terrifying bare- knuckle scrapper, and so forth. She can pretty much do it all—and largely has. At some point, the rest of us are largely around just because it'd be too time consuming for her to handle absolutely everything by herself. And none of this comports with my understanding of how creatives learn and improve over time. So, the secret is that maybe some people do have magical gifts. That's the only way Crystal Frasier makes any sense. Dan Tharp: Dan's actually a mimic. I would have said doppleganger, but he's largely a communications dude, so something with a big mouth seemed more suiting. Paizo's been around for a long time and many folks have been there forever. I wouldn't call it unfriendly, but the ruts and grooves, the routines and methods are ground in both procedurally and socially. It can be daunting coming in, like attending a new school in a town you didn't grow up in. But somehow Dan sauntered in and convinced everybody he's been there the whole time. He's got an easy confidence, an . A lot of folks have a lot of opinions about what Paizo's Outreach Coordinator should and could do, so we're lucky to have found a shapeshifter up to doing it and being it all! Dean Ludwig, Don Hayes, Erik Keith, & Gary Teter: The legend goes that Paizo. Magnavox Odyssey consoles, and 3. I can't speak much toward legends, but there's often a hint of hidden truth (perhaps not in this case, but often). In any case, the tech team has worked wonders under the cover of code to assure that Paizo can do all the varied things the company needs to do and then some and then some again. Few can say how many countless nights and weekends the team's put in, but I'm certain that without them we'd all be filling out subscription renewal cards to this day. Erik Mona: Here's a good one: You think you know roleplaying games. Erik Mona knows roleplaying games. The history, the characters, the origins, the inspirations, the characters, the players, the pedigrees, the big successes, the dismal failures, the dark secrets. Erik hasn't just stumbled across this info, he's collected it—he's horded it. He knows more than he could ever tell you, and he knows the roots and shadowy grit beneath that. The game industry and everything in its orbit has been his game, his obsession, for a long time. And no one plays a game for that long without getting damn good at it. As a result, though, Erik's path has lead him down a businessmanly road, a route upon that's made him more of a behind- the- scenes player than a name you see on lots of covers these days—with the exception of Pathfinder Worldscape, which is now officially required reading. In my opinion, though, gaming could use a few more Greyhawk Gazetteers and Mutants & Masterminds: Crooks. It could certainly use a Nex book. Probably some old- school trap riddled adventures, too. Just sayin'. Erik's been my boss for a long time. We've worked well together and have pulled off some pretty cool stunts. I could chalk up this long, successful partnership to shared tastes and work ethics, but I know there's a secret, a deceptively simple mantra Erik ingrains in everyone on his crew: Do your job, Be exceptional, Wear shoes. Words to live, to work, and to manage by that have had a profound impact on my life. Over the years, Erik's been a ready collaborator, an open- minded listener, a font of fascinating stories, and a good friend, and even though I won't be working at Paizo next week, I don't expect any of those things to change. James Jacobs: One of my favorite stories about starting at Paizo is that in 2. I moved 3,0. 00 miles from Baltimore, Maryland to Renton, Washington.. For much of my time living in Washington, my front door has been within 2. James's (and often far closer). For more of that time, James's desk has been within 2. James is a fire hose of cool stuff, whether it's these hundred games you have to play or these thousand movies you need to see. It's impossible for that sort of tsunami to not influence an assistant editor in his twenties, which is likely partially why we've worked so well together for so long—whether collaborating on adventures for Dungeon, sculpting the Pathfinder Adventure Path series, building corners of the Pathfinder world, or tinkering with a thousand other projects. James also quickly learned that . As a result, he knows where more of the skeletons are buried than anyone else. That, time, proximity, and shared dementia make him a friend, a brother, and a man too dangerous to antagonize. Therefore, it is in my best interest to keep James's secrets well guarded. James L. Sutter: Despite all evidence to the contrary, Sutter and I are, in fact, two different people. Shocking, but true. The root of the confusion seems to be that we both have brownish hair and wear the same size jeans. We've also collaborated on one or two projects, from ! I coached Sutter through his first adventure, Sutter coached me through my first novel, and we both endlessly tell the other that all his ideas are stupid. But when either of us say that, the other knows it's not just being mean, it's also being honest. We've both had more than our share of missteps on the road to the next big or new or fun thing and we've been upfront with each other about those blunders. When I've mucked something up, I tell Sutter it didn't work. When Sutter mucks something up, he tells me not to do that. We've been climbing over each other's corpses for a long time. Undoubtedly I wouldn't be anywhere near where I am today, or have done half of what I've done, without Sutter's advice, example, edits, and encouragement. But for @#$%'s sake, people, he's got a beard! We don't look anything alike! Jason Bulmahn: Sometimes, after spending a decade gaslighting a man, you have regrets.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |